--- ./drivers/input/joystick/analog.c 2016-12-11 00:27:13.000000000 +0900 +++ /home/kabe/kernel.org/linux-4.9.8/drivers/input/joystick/analog.c 2017-02-04 17:47:29.000000000 +0900 @@ -36,6 +36,7 @@ #include #include #include +#include #define DRIVER_DESC "Analog joystick and gamepad driver" @@ -43,6 +44,10 @@ MODULE_AUTHOR("Vojtech Pavlik -#define GET_TIME(x) do { if (cpu_has_tsc) rdtscl(x); else x = get_time_pit(); } while (0) -#define DELTA(x,y) (cpu_has_tsc ? ((y) - (x)) : ((x) - (y) + ((x) < (y) ? PIT_TICK_RATE / HZ : 0))) -#define TIME_NAME (cpu_has_tsc?"TSC":"PIT") +#define GET_TIME(x) do { if (boot_cpu_has(X86_FEATURE_TSC)) x = (unsigned int)rdtsc(); else x = get_time_pit(); } while (0) +#define DELTA(x,y) (boot_cpu_has(X86_FEATURE_TSC) ? ((y) - (x)) : ((x) - (y) + ((x) < (y) ? PIT_TICK_RATE / HZ : 0))) +#define TIME_NAME (boot_cpu_has(X86_FEATURE_TSC)?"TSC":"PIT") static unsigned int get_time_pit(void) { unsigned long flags; @@ -155,10 +160,10 @@ static unsigned int get_time_pit(void) return count; } #elif defined(__x86_64__) -#define GET_TIME(x) rdtscl(x) +#define GET_TIME(x) do { x = (unsigned int)rdtsc(); } while (0) #define DELTA(x,y) ((y)-(x)) #define TIME_NAME "TSC" -#elif defined(__alpha__) || defined(CONFIG_MN10300) || defined(CONFIG_ARM) || defined(CONFIG_TILE) +#elif defined(__alpha__) || defined(CONFIG_MN10300) || defined(CONFIG_ARM) || defined(CONFIG_ARM64) || defined(CONFIG_TILE) #define GET_TIME(x) do { x = get_cycles(); } while (0) #define DELTA(x,y) ((y)-(x)) #define TIME_NAME "get_cycles" @@ -171,6 +176,25 @@ static unsigned long analog_faketime = 0 #warning Precise timer not defined for this architecture. #endif +static inline u64 get_time(void) +{ + if (use_ktime) { + return ktime_get_ns(); + } else { + unsigned int x; + GET_TIME(x); + return x; + } +} + +static inline unsigned int delta(u64 x, u64 y) +{ + if (use_ktime) + return y - x; + else + return DELTA((unsigned int)x, (unsigned int)y); +} + /* * analog_decode() decodes analog joystick data and reports input events. */ @@ -226,7 +250,8 @@ static void analog_decode(struct analog static int analog_cooked_read(struct analog_port *port) { struct gameport *gameport = port->gameport; - unsigned int time[4], start, loop, now, loopout, timeout; + u64 time[4], start, loop, now; + unsigned int loopout, timeout; unsigned char data[4], this, last; unsigned long flags; int i, j; @@ -236,7 +261,7 @@ static int analog_cooked_read(struct ana local_irq_save(flags); gameport_trigger(gameport); - GET_TIME(now); + now = get_time(); local_irq_restore(flags); start = now; @@ -249,16 +274,16 @@ static int analog_cooked_read(struct ana local_irq_disable(); this = gameport_read(gameport) & port->mask; - GET_TIME(now); + now = get_time(); local_irq_restore(flags); - if ((last ^ this) && (DELTA(loop, now) < loopout)) { + if ((last ^ this) && (delta(loop, now) < loopout)) { data[i] = last ^ this; time[i] = now; i++; } - } while (this && (i < 4) && (DELTA(start, now) < timeout)); + } while (this && (i < 4) && (delta(start, now) < timeout)); this <<= 4; @@ -266,7 +291,7 @@ static int analog_cooked_read(struct ana this |= data[i]; for (j = 0; j < 4; j++) if (data[i] & (1 << j)) - port->axes[j] = (DELTA(start, time[i]) << ANALOG_FUZZ_BITS) / port->loop; + port->axes[j] = (delta(start, time[i]) << ANALOG_FUZZ_BITS) / port->loop; } return -(this != port->mask); @@ -365,31 +390,39 @@ static void analog_close(struct input_de static void analog_calibrate_timer(struct analog_port *port) { struct gameport *gameport = port->gameport; - unsigned int i, t, tx, t1, t2, t3; + unsigned int i, t, tx; + u64 t1, t2, t3; unsigned long flags; - local_irq_save(flags); - GET_TIME(t1); + if (use_ktime) { + port->speed = 1000000; + } else { + local_irq_save(flags); + t1 = get_time(); #ifdef FAKE_TIME - analog_faketime += 830; + analog_faketime += 830; #endif - mdelay(1); - GET_TIME(t2); - GET_TIME(t3); - local_irq_restore(flags); + mdelay(1); + t2 = get_time(); + t3 = get_time(); + local_irq_restore(flags); - port->speed = DELTA(t1, t2) - DELTA(t2, t3); + port->speed = delta(t1, t2) - delta(t2, t3); + } tx = ~0; for (i = 0; i < 50; i++) { local_irq_save(flags); - GET_TIME(t1); - for (t = 0; t < 50; t++) { gameport_read(gameport); GET_TIME(t2); } - GET_TIME(t3); + t1 = get_time(); + for (t = 0; t < 50; t++) { + gameport_read(gameport); + t2 = get_time(); + } + t3 = get_time(); local_irq_restore(flags); udelay(i); - t = DELTA(t1, t2) - DELTA(t2, t3); + t = delta(t1, t2) - delta(t2, t3); if (t < tx) tx = t; }