NAME
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program - a class, or blueprint for an object
DESCRIPTION
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There is no syntax example in this file because there is no way to
write constant programs. (yet) New programs are made with
compile_file() or compile_string(). Programs are only useful as
arguments to clone() and the only operators that applies to programs
are == and !=.
NOTA BENE
-
In uLPC the term 'program' is somewhat confusing, becuase it is used
both to reference a complete runnable software package, and to a
structure in uLPC containing code.
KEYWORDS
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types
SEE ALSO
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object, function, compile_file, compile_string and clone
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